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AI Insights · Timothy · July 2025

Top 5 Golf Games Performance in Sweden, Q2 2025

Explore the performance trends of the top 5 golf games on a unified platform in Sweden for Q2 2025, highlighting downloads, revenue, and active users.

Top 5 Golf Games Performance in Sweden, Q2 2025

During the second quarter of 2025, the top golf games on a unified platform in Sweden showed varied performance in terms of downloads, revenue, and active users. Here's a closer look at each game's trends based on data from Sensor Tower.

Golf Clash - Golfing Simulator by Electronic Arts saw a notable increase in weekly revenue, peaking at approximately $16.9K in early June. Weekly downloads showed a general upward trend, reaching around 699 in mid-June, while weekly active users rose from 2.6K to over 3K by the end of the quarter.

Golf Rival - Multiplayer Game from Zynga Inc. experienced steady weekly revenue, with highs of $2.9K in late June. Downloads fluctuated, peaking at 417 in mid-June. Active users remained relatively stable, hovering around 2K throughout the quarter.

Ultimate Golf! by Miniclip.com maintained consistent weekly revenue, reaching up to $1.6K in late June. Downloads showed a steady increase, peaking at 458 in mid-June. The active user base varied, with a slight increase to 1.8K by the quarter's end.

Golf Battle, also from Miniclip.com, displayed a gradual rise in weekly active users, reaching over 9.3K by the end of June. Revenue peaked at $1.4K in late June, while downloads fluctuated, peaking at 742 in mid-April.

WGT Golf by WGT had modest weekly revenue, peaking at $1K in late April. Downloads remained low, peaking at 279 in late May, with active users reaching a high of 406 in early June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025